Film / Digital / AI
Approach
Human directed
Pipeline
Custom built per brief
Output
Looks like it had a crew
Decision
Intentional
Every major model release tracked and tested. New models benchmarked and folded into my production workflow. The pipeline I run today is better than the one I ran last week.
The eye behind the direction. Shot, cut and produced, zero AI.
Working across cinematics, lighting, real-time production and motion capture, into game design and AR/VR built through Unreal and Unity.
A decade of filmmaking: directing, producing and editing music videos, fashion films and brand documentaries. Alongside channel management and content strategy, building, running and growing audience-facing content pipelines end to end.
See more →My practice is a synthesis of visual art, storytelling, and technology.
A creative technologist bringing a cinematic eye to narrative design, interactive worlds and real-time experience. From stills to moving pixels, content creation to concept-to-execution, my work spans film, immersive and interactive media.